- Current Team The Art Team
- Role Technical Artist
Daniel is a Technical Artist with over 10 years working in the gaming industry. He loves all the action RPG games like Monster Hunter and Dark Souls. He likes to learn a wide variety of topics such as playing the violin, making robots and drones and of course a lot of different game engines such as Unity, Unreal, CryEngine, GameMaker, etc.
He has worked on several projects both as a freelance and as full-time developer. His biggest accomplishment is completing two consecutive years of codevember where he made 30 games in 30 days in a row.